License policies act as templates for the licenses you create for your products.
You can easily create a license policy through dashboard. Go to the license policies section in the dashboard and click the add the button. A license policy form with following fields will popup:
The name of the license policy.
The duration (in seconds) after which the license will expire.
There are three types of licenses:
Node locked: This is the default type which locks the license to the machine.
Hosted Floating: This type is used for creating a hosted floating license.
On-Premise floating: This type is used for creating an on-premise floating license.
This option is valid for hosted-floating and on-premise-floating license types only. It sets the duration for which you want to lease the floating license.
This option is valid for on-premise-floating license type only. It allows for following strategies:
Per-Machine: Each machine will only lease a single floating license, irrespective of the number of floating client instances being run on the machine.
Per-Instance: Each instance of the floating client will lease a separate floating license, irrespective of whether the instances are running on a single machine or different machines.
This option is valid for on-premise floating license type only. It sets the maximum number of concurrent clients which can lease the floating license from the server.
Allowed number of activations (seats) for the license. If you allow (say) 10 activations for a license, then the license can be used on 10 different machines.
Allowed number of deactivations for the license. This setting is ignored for hosted-floating licenses.
Whenever the application starts (and
IsProductGenuine() is called first time), the server sync occurs immediately in a separate thread. This setting determines the interval for further server syncs till the application is not closed.
The duration for which the server sync failure due to network error is acceptable.
The allowed difference between the network time and the system time. This can be used to allow license activations on machines where system clocks run behind the network time.
The strategy to determine the expiration start date. It allows for following strategies:
Immediate: The license starts expiring right after the it is created.
Delayed: The license starts expiring after the license is activated first time. If the license allows more than one activation then all the other activations will also start expiring right after the first activation of the license.
Rolling: The license starts expiring after the license is activated. If the license allows more than one activation even then all the activations will start expiring after they are activated.
LexActivator generates a structured fingerprint of the machine which allows for multiple fingerprint matching strategies. It allows for following strategies:
Exact: This strategy requires an exact match of all the hardware parts which were fingerprinted. If their is a minor change in the hardware, fingerprint will not be accepted, and machine will be treated as a different machine.
Fuzzy: This strategy uses fuzzy matching by comparing different hardware fingerprints and if the comparison score is greater than a minimum threshold value, the machine is accepted. This is the recommended strategy.
Loose: This strategy is similar to fuzzy but with a much lower threshold value.
List of required metadata keys which a license inheriting the policy must have.
List of the allowed countries. The country name is resolved using the IP address. If none of the countries is included, this setting is ignored.
List of the disallowed countries. The country name is resolved using the IP address. If none of the countries is included, this setting is ignored.
List of the allowed IP addresses. If none of the IP addresses is included, this setting is ignored.
List of the disallowed IP addresses. If none of the IP addresses is included, this setting is ignored.
Whether to allow an activation inside a virtual machine. Cloned virtual machines may report a same fingerprint.
It prevents users from using the same license key in a machine for different user accounts.