LexFloatClient requires the Microsoft Visual C++ 2015 (or later) Runtime on older Windows versions such as Windows 7, 8, or Server 2008/2012. If not already installed, install it from the official Visual C++ Redistributable or include the required DLLs with your installer.
Setting product id
The first LexFloatClient API function you need to use in your code is SetHostProductId(). It sets the product id of the product you will be adding licensing to.
To receive a floating license, you will use SetHostUrl(), SetFloatingLicenseCallback() and RequestFloatingLicense()LexFloatClient API methods. It sets the LexFloatServer address, the callback for status notifications, contacts the server and receives the floating license.
The above code can be executed every time user starts the app or needs a new license.
Renewing license lease
License lease automatically renews itself in a background thread. When a license is renewed or fails to renew, the callback is invoked (from the background thread).
Dropping floating license
When your user is done using the app, the app should send a request to free the license, thereby making it available to other users. If the app doesn't, the license becomes (zombie) useless until lease time is over.
The above code should be executed every time user closes the app.
Need more help
In case you need more help with adding LexFloatClient to your app, we'll be glad to help you make the integration. You can either post your questions on our support forum or can contact us through email.
private void LicenceRenewCallback(uint status)
{
switch (status)
{
case LexFloatStatusCodes.LF_OK:
this.statusLabel.Text = "The license lease has renewed successfully.";
break;
case LexFloatStatusCodes.LF_E_LICENSE_NOT_FOUND:
this.statusLabel.Text = "The license expired before it could be renewed.";
break;
case LexFloatStatusCodes.LF_E_LICENSE_EXPIRED_INET:
this.statusLabel.Text = "The license expired due to network connection failure.";
break;
default:
this.statusLabel.Text = "The license renew failed due to other reason. Error code: " + status.ToString();
break;
}
}